Guild Wars 2 Us Service Matching Model Of Large-scale Changes In World War

Now, the server according to the accuracy rating their (rating) each for a group of 3 distribution. Too much matching it won't, and indeed the server locked in its level, it is difficult to change. If the Guild Wars 2 World War matching system is an evil devil rather than a bunch of code words, it probably is "ha ha ha". Fortunately, it is not, and we also have the ability to modify it! With more and more of the same group, misalignments ranking data we get, the more significant is useless. Then we will do with these? The answer is very simple, we will put the match time to adjust to one week, so that each server can with the same level of server battle, we are more concerned with who is who the opponent. I want to discuss technical details behind this, but first of all, we would not be interested in the details of the amateur game player a simple explanation, you can quickly browse. We will conduct a random distribution on parts of the server.." Basically, any competition as soon as the ladder, so not all the match took place at the same time. At the same time there will be a large number of people join the ladder has been chosen, which means, and your game will be the nearest to you in the match was created. In the world of battlefield situation, there are only 24 servers, and all of the matching is occurring at the same time.

In order to deal with this problem, we will carry out random matching, part of the server, of course, we do not put a server to the server in addition to match a rating difference is very big. The gap is based on your server rating (rating) and bias (deviation) to the top (these can view let us have a look these numbers will be how to operate in the ladder. In a rating system, rating and can not accurately reflect the current. However, the rating (rating) and bias (deviation) combined can derive a more accurate range, you know, server rating (rating) can lie. This is what we used to determine the basic concept of random matching server. By increasing and reducing server rating, we can realize the random combination, so that every week we can wear a fresh game, let rating relatively close to the server to match. The matching the rating system of introducing two configurable variable: a fixed base and a floating with deviation percentage. Change = base potential rating server + deviation value * server deviation. For the ultimate change matching server when rating obtained by uniform random number multiplication potential rating changes and a -1 to 1 range. So the final rating = server rating of +rand (-1, 1) * (cardinality variation value and deviation change value * server deviation). We calculate the rating for all servers in the data pool, and then sorted, eventually created by rearrangement of the battlefield command matching. Obviously, the random adjustment applies only to match the matching numbers. Real rating (rating) still will be decided by a battlefield. We can see the ladder of our data, if we are to activate the system, then calculated how grouping result. If we define the base change value is 40, the deviation change value is 1, then we may get such matching (according to match ratings to rank).

We can see the match is still rating from high to low trend, but some combination of rating difference (for example, ranked eighth in the kaineng will fight against ranked first in the blackgate). This is totally random, not considered factors to operate, so it can't be repeated every week. Repeated matching probability will reduce. In theory, every game player can experience different opponents, not the most is the same. We hope that we can love World War Lovers to this new challenge, will also increase the challenge for each server maintains its position in the ladder. In addition, we will add a new category in the list of World War ladder, so everyone can know them and in which the packet. Now, very implicit grouping display, because each group are ranked according to a group of 3, but wait until the matching system changed later, this situation will no longer appear. Game player can sort through group to view the matches, can also check your server by rating list ranking. The world is more concerned with the tactical battlefield, if you have been using the same tactics of fighting with the same server, you may never learn new things, adjust your strategy. This is a let your server to unite, to recruit more people and the overthrow of a row in front of you server opportunity. Like many of you, we love an underdog story, and now, you will have the opportunity to write your own story in the world war. Finally, this new system aims to create a new match, let you experience the other teams more tactical, bring eternal battlefield new vitality, but also helps us to create a more accurate World War order!
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