How do you feel about crafting in ArcheAge

To be honest, if you are good at Crafting in ArcheAge, you will save some ArcheAge Gold, then you can buy something else you want. In CBT3(or 4? I forgot.), the crafting was really different. Today I will show you some basic knowledge of the Crafting in ArcheAge.

There was great item decay, synthesis and all that funsie stuff for hardcore crafters. But because of exactly that, Jake Song and his company decided to put it out. They replaced it with a system that has RNG and not that much item decay anymore, also the item synthesis is out.

Here's how the Item Synthesis in CBT4 worked:
There was a major item decay implemented and you could only repair your stuff through merging 2 items. If your item is destroyed, you had to craft a new one of the same type and rarity. So if your Lv50 helm of doom was destroyed, you crafted a new Lv50 helm.
You then merged your old helm with the new one and got a new item with the stats of the old one and durability of the new one.

There was no RNG involved and its actually a method against inflation since you're spending so many materials on managing your items. This is a unique system that was almost never done before.

Fishing
Involves everything with a rod: standard fishing, and deep sea fishing. This is a fun little mini-game where you have to first look out on the sea for a spot with a lot of seagulls flying around, throw in buckets of bait and then throw out your hook.

After you've got a fish, it starts to fight back. It will get debuffs over time you have to imitate: moving left, moving right and damage skills. After you've killed the fish you can pick it up, it lands on your back just like a trading package; only that you can't put it in package slots.

Mining
Mining is pretty standard in the game, but with a little extra. There are normal ore nodes that give you stone and iron ore. But sometimes, under these normal nodes, are special nodes that have a chance of having rare ore in it, like silver or gold or bronze.

Composing
Composing is really special. It was done before but it's still quite fun. You have the chance to make your own compositions and play them! They sound a lot like oldschool midi mobile ringtones, but still good enough. There's a handy editor and the better you get with the skill the more accurate do you play!

Also, crafting gear is based around luck. There is no "skill" involved and not the player with the most effort is rewarded, but the player with the most luck and money. That is a really frustrating system in general and the ArcheAge that once had a unique crafting system now stands next to games like Aion when it comes to crafting gear, with the only thing holding strong being the fact that the best gear still comes out of the hands of crafters and not instances.

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